Solo Projects

Vertex

Vertex Engine 2 (Custom C++ Game Engine)

Developed from 2022 - present, Vertex is a custom 2D game engine with 3D support planned. Worked on, memeory management, input systems, 3 rendering systems & more.

  • Native C++
  • Memory management
  • Scene loading
  • Input Systems
  • Rendering & ImGUI Editor
  • Bullet Physics Engine Implementation.
Eclipse: Anomaly Research

Eclipse: Anomaly Research (2026)

Lead programmer & artist on this atmospheric horror game. Implemented AI, anomaly systems, accessibility features, and created the swamp environment artwork.

  • C# / Unity HDRP
  • AI & gameplay systems
  • Post-processing & shaders
  • Characters & Props
  • UI & environmental art
Sound-of_limbo

Sound of Limbo (2025 GameJam)

Lead programmer & artist. Gamejam ran for 1 month, worked on ai, upgrade system & environment

  • C# / Unity HDRP
  • AI & gameplay systems
  • Characters & Props
  • UI & environmental art
Those Nights at Randys 5

Those Nights at Randys 5: Radiation (2023)

Lead programmer & artist on this story driven fnaf fan game. Worked on AI, story, environment & characters.

  • C# / Unity HDRP
  • AI & gameplay systems
  • Characters & Props
  • Post-processing & shaders
  • UI & environmental art

AIE Team Projects

Vaccum--

Interstellar Vacuum (2021)

Tools programmer & general programmer for sub-systems on this first year AIE end of year project.

  • C# / Unity URP
  • Tools & general systems
  • Shaders
Vaccum--

Musophobia (2022)

Lead programmer on this second year end of year project for AIE.

  • C# / Unity URP
  • AI & gameplay systems
  • Tools for designers
sea--

Seabound (2023)

Technical Artist on this third year end of year project for AIE.

  • Unity URP
  • Shaders & Particles
  • Skyboxes & UI
petit

Petit Voleur (2021)

Tool Programmer & Artist on this group project for first year programmers.

  • C# & Unity URP
  • Character Models
  • UI